The details and deliverables for each of the assignments can be found on the Assignments page.
Assignment 1: Design of Representation (create a representational system that communicates information)
Examples of student projects for Assignment 1: Design of Representation are viewable through the MIT Center for Arts, Science, and Technology (CAST) blog.
Assignment 2: Design of Fabrication (make something that helps you make something)
Examples of student projects for Assignment 2: Design of Fabrication are viewable through the MIT Center for Arts, Science, and Technology (CAST) blog.
Assignment 3: Design of Play (design a game that abstracts a global issue)
Below are image galleries of student projects for Assignment 3: Design of Play.
Pigs in a Blanket
Courtesy of Filip Goc, Emerald Ferreira-Yang, and MIT student. Used with permission.
Game summary: A team of two catapults a group of four pigs while the other team of two tries to catch them in a blanket.
Monster Makers
Courtesy of Jennifer Saura and MIT students. Used with permission.
Game summary: Four players create monsters from picking sets of monster body parts, and compete to see which monster survives the longest based on the unique combinations.
Equilibrium
Courtesy of Hunter Guarino, Toshiro Ihara, and MIT student. Used with permission.
Game summary: Players try to balance on the wooden platform.
Marble Master
Courtesy of Vivian Dien and MIT students. Used with permission.
Game summary: Players take turns removing sticks held in a rack in order to guide marbles down to their respective pots for scoring.
Poesis
Courtesy of Carlos David Gonzalez Uribe, Karen Hao, Philippa Mothersill, and MIT student. Used with permission.
Game summary: Players take turns adding words to form a poem and score points based on use of rhymes and figurative language.