Game Design

Colored pieces on a board of hexagons, many sided dice, and a sheet of rules.

Roman Conquest: The First Triumvirate, a game created by a group of MIT students. (Photograph by Luke Phelan. Used with permission.)

Instructor(s)

MIT Course Number

CMS.608 / CMS-W.864

As Taught In

Spring 2014

Level

Undergraduate / Graduate

Cite This Course

Course Description

Course Features

Educator Features

Course Description

This course is built around practical instruction in the design and analysis of non-­digital games. It provides students the texts, tools, references, and historical context to analyze and compare game designs across a variety of genres. In teams, students design, develop, and thoroughly test their original games to better understand the interaction and evolution of game rules. Covers various genres and types of games, including sports, game shows, games of chance, card games, schoolyard games, board games, and role-­playing games.

Other Versions

Other OCW Versions

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Related Content

Philip Tan, and Richard Eberhardt. CMS.608 Game Design. Spring 2014. Massachusetts Institute of Technology: MIT OpenCourseWare, https://ocw.mit.edu. License: Creative Commons BY-NC-SA.


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